Filip Maj
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0f61c4c0e1
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Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).
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2019-06-19 00:05:18 -04:00 |
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Filip Maj
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8940e65885
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Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues.
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2019-06-18 22:55:32 -04:00 |
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Filip Maj
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3066efeebb
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Cleanup the messy imports.
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2019-05-06 13:39:24 -04:00 |
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Filip Maj
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afe79e6c5f
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Set version number to v0.1.
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2017-08-26 14:00:40 -04:00 |
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Filip Maj
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79de4fd1ff
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Merge branch 'develop' into group_work
# Conflicts:
# FFXIVClassic Map Server/ConfigConstants.cs
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2017-01-09 00:19:39 -05:00 |
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Filip Maj
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108d8be013
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
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Filip Maj
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e89b7557b3
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Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
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2016-12-21 09:27:51 -05:00 |
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Tahir Akhlaq
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4a320d7096
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added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
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2016-12-05 14:26:20 +00:00 |
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Filip Maj
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5370f13b2b
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Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
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2016-09-24 14:17:31 -04:00 |
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Filip Maj
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37b098e87a
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Added a sleep during debug so zone server launches after map server ready.
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2016-08-29 08:54:37 -04:00 |
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Filip Maj
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bd26a71fef
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
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