Commit graph

11 commits

Author SHA1 Message Date
Filip Maj
0f61c4c0e1 Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner). 2019-06-19 00:05:18 -04:00
Filip Maj
8940e65885 Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues. 2019-06-18 22:55:32 -04:00
Filip Maj
77e0639410 Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle. 2017-03-19 11:39:21 -04:00
Tahir Akhlaq
24f55139dd mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00
Tahir Akhlaq
c23f9c7ca9 PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00
deviltti
1c712c7533 Cleaned up LogFile and ByteArrayToHex utils. 2016-06-10 19:58:01 -04:00
Tahir Akhlaq
8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
2048d8d188 Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager. 2016-03-20 21:18:46 -04:00
Filip Maj
42ba95b69d Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
Filip Maj
5c8277fbb9 Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file. 2016-01-28 23:24:20 -05:00
Filip Maj
734a3f4e7f Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00