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Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system
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commit
fb9d4026a5
9 changed files with 209 additions and 195 deletions
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@ -1558,23 +1558,20 @@ namespace Meteor.Map.Actors
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}
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}
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public void ReplaceQuest(uint oldId, uint newId)
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public void ReplaceQuest(Quest oldQuest, string questCode)
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{
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if (HasQuest(oldId))
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for (int i = 0; i < questScenario.Length; i++)
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{
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for (int i = 0; i < questScenario.Length; i++)
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if (questScenario[i] != null && questScenario[i].Equals(oldQuest))
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{
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if (questScenario[i] != null && questScenario[i].GetQuestId() == oldId)
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{
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Quest baseQuest = (Quest) Server.GetStaticActors((0xA0F00000 | newId));
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playerWork.questScenario[i] = (0xA0F00000 | newId);
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questScenario[i] = new Quest(this, baseQuest);
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Database.SaveQuest(this, questScenario[i]);
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SendQuestClientUpdate(i);
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break;
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}
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Quest baseQuest = (Quest) Server.GetStaticActors(questCode);
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questScenario[i] = new Quest(this, baseQuest);
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playerWork.questScenario[i] = questScenario[i].Id;
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Database.SaveQuest(this, questScenario[i]);
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SendQuestClientUpdate(i);
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break;
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}
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}
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}
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}
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public bool CanAcceptQuest(string name)
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@ -1646,6 +1643,11 @@ namespace Meteor.Map.Actors
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return false;
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}
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public bool HasQuest(Quest quest)
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{
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return HasQuest(quest.className);
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}
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public bool HasGuildleve(uint id)
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{
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for (int i = 0; i < work.guildleveId.Length; i++)
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