Added langauge code packet (0x6) and 0x2/0x7 temp packets to clean up the login packets sent by client.

This commit is contained in:
Filip Maj 2016-03-28 11:30:02 -04:00
parent 9c28e966f7
commit f8ab0cd86d
3 changed files with 97 additions and 0 deletions

View file

@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{
class LangaugeCodePacket
{
public bool invalidPacket = false;
public uint languageCode;
public LangaugeCodePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
binReader.ReadUInt32();
languageCode = binReader.ReadUInt32();
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}