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35 changed files with 38 additions and 38 deletions
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@ -27,7 +27,7 @@ function onCrit(effect, attacker, defender, skill, action, actionContainer)
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healAmount = math.Clamp(healAmount, 0, attacker.GetMaxHP() - attacker.GetHP());
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attacker.AddHP(healAmount);
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--33012: You recover [healAmount] HP.
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actionContainer.AddHPAbsorbAction(defender.actorId, 33008, healAmount);
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actionContainer.AddHPAbsorbAction(defender.Id, 33008, healAmount);
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end;
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--"Effect fades over time"
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