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35 changed files with 38 additions and 38 deletions
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@ -22,7 +22,7 @@ function onDamageTaken(effect, attacker, defender, skill, action, actionContaine
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defender.AddHP(absorbAmount);
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--30451: You recover [absorbAmount] HP.
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actionContainer.AddHPAction(defender.actorId, 30451, absorbAmount)
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actionContainer.AddHPAction(defender.Id, 30451, absorbAmount)
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--Dread Spike is lost after absorbing hp
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defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
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end
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