Fixed appearance bugs. Fixed a lua arg bug.

-Due to using ordinals instead of keys, the NPC voices were set wrong. This is fixed now, as all appearance loading from the DB uses keys now.
-Fixed hairVariation not loading for lobby/map server.
-Fixed a lua arg bug.
This commit is contained in:
Filip Maj 2020-03-13 23:14:24 -04:00
parent 99c8aff702
commit eecb5ac8a1
7 changed files with 93 additions and 58 deletions

View file

@ -229,7 +229,7 @@
<Compile Include="Packets\Send\Actor\Battle\CommandResultX18Packet.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultX10Packet.cs" />
<Compile Include="Packets\Send\Actor\DeleteAllActorsPacket.cs" />
<Compile Include="Packets\Send\Actor\Events\SetEventStatus.cs" />
<Compile Include="Packets\Send\Actor\Events\SetEventStatusPacket.cs" />
<Compile Include="Packets\Send\Actor\Events\SetNoticeEventCondition.cs" />
<Compile Include="Packets\Send\Actor\Events\SetPushEventConditionWithTriggerBox.cs" />
<Compile Include="Packets\Send\Actor\Events\SetPushEventConditionWithFan.cs" />
@ -444,4 +444,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>