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added nlog logging (todo: custom logger for packets)
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36 changed files with 5430 additions and 310 deletions
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@ -142,15 +142,15 @@ namespace FFXIVClassic_Map_Server.packets
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkRed;
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Program.Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
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Program.Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()));
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if (header.type == 0x03)
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{
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Program.Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
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Program.Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE));
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Console.BackgroundColor = ConsoleColor.DarkMagenta;
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Program.Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
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Program.Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
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}
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Console.BackgroundColor = ConsoleColor.Black;
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