added nlog logging (todo: custom logger for packets)

This commit is contained in:
Tahir Akhlaq 2016-06-14 05:09:30 +01:00
parent c5516511b0
commit ed0a0a58f7
36 changed files with 5430 additions and 310 deletions

View file

@ -142,7 +142,7 @@ namespace FFXIVClassic_Map_Server
foreach (KeyValuePair<uint, ConnectedPlayer> entry in mConnectedPlayerList)
{
Player p = entry.Value.getActor();
Program.Log.Info(String.Format("{0}\'s position: ZoneID: {1}, X: {2}, Y: {3}, Z: {4}, Rotation: {5}", p.customDisplayName, p.zoneId, p.positionX, p.positionY, p.positionZ, p.rotation));
Program.Log.Info("{0}\'s position: ZoneID: {1}, X: {2}, Y: {3}, Z: {4}, Rotation: {5}", p.customDisplayName, p.zoneId, p.positionX, p.positionY, p.positionZ, p.rotation);
}
}
}
@ -607,7 +607,7 @@ namespace FFXIVClassic_Map_Server
{
if (client != null)
{
Program.Log.Info(String.Format("Got request to reset zone: {0}", client.getActor().zoneId));
Program.Log.Info("Got request to reset zone: {0}", client.getActor().zoneId);
client.getActor().zone.clear();
client.getActor().zone.addActorToZone(client.getActor());
client.getActor().sendInstanceUpdate();
@ -621,11 +621,11 @@ namespace FFXIVClassic_Map_Server
#region !reloaditems
else if (split[0].Equals("reloaditems"))
{
Program.Log.Info(String.Format("Got request to reload item gamedata"));
Program.Log.Info("Got request to reload item gamedata");
sendMessage(client, "Reloading Item Gamedata...");
gamedataItems.Clear();
gamedataItems = Database.getItemGamedata();
Program.Log.Info(String.Format("Loaded {0} items.", gamedataItems.Count));
Program.Log.Info("Loaded {0} items.", gamedataItems.Count);
sendMessage(client, String.Format("Loaded {0} items.", gamedataItems.Count));
return true;
}