Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.

This commit is contained in:
Filip Maj 2017-06-24 15:31:42 -04:00
parent 2d7d10a417
commit eb17da1c89
7 changed files with 155 additions and 44 deletions

View file

@ -31,8 +31,8 @@ namespace FFXIVClassic_Map_Server.dataobjects
id = reader.GetUInt32("id");
classType = reader.GetUInt32("classType");
location = reader.GetUInt32("location");
factionCreditRequired = reader.GetByte("factionCreditRequired");
level = reader.GetByte("level");
factionCreditRequired = reader.GetUInt16("factionCreditRequired");
level = reader.GetUInt16("level");
aetheryte = reader.GetUInt32("aetheryte");
plateId = reader.GetUInt32("plateId");
borderId = reader.GetUInt32("borderId");