NPCs now spawn and load template from the db.

This commit is contained in:
Filip Maj 2016-01-20 23:18:10 -05:00
parent 02b90edd3f
commit ea6b1e33c7
32 changed files with 357 additions and 85 deletions

View file

@ -30,12 +30,7 @@ using FFXIVClassic_Map_Server.packets.send.list;
using FFXIVClassic_Map_Server.packets.receive.events;
using FFXIVClassic_Map_Server.packets.send.events;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.dataobjects.actors;
using FFXIVClassic_Map_Server.dataobjects.chara.npc;
using FFXIVClassic_Map_Server.actors;
using System.Net;
using FFXIVClassic_Map_Server.actors.debug;
using FFXIVClassic_Map_Server.actors.world;
using FFXIVClassic_Map_Server.common.EfficientHashTables;
namespace FFXIVClassic_Lobby_Server
@ -200,8 +195,10 @@ namespace FFXIVClassic_Lobby_Server
//Update Instance
List<BasePacket> instanceUpdatePackets = player.updateInstance(player.getActor().zone.getActorsAroundActor(player.getActor(), 50));
foreach (BasePacket bp in instanceUpdatePackets)
{
// bp.debugPrintPacket();
client.queuePacket(bp);
}
break;
//Set Target
case 0x00CD: