Make Getters more case consistant

This commit is contained in:
TheManii 2016-04-06 15:29:24 -07:00
parent cdcdd6a584
commit ea1e16aea7
7 changed files with 27 additions and 27 deletions

View file

@ -188,7 +188,7 @@ namespace FFXIVClassic_Lobby_Server
subpacket.debugPrintSubPacket();
client.queuePacket(_0x2Packet.buildPacket(player.actorID), true, false);
Server.GetWorldManager().DoLogin(player.getActor());
Server.getWorldManager().DoLogin(player.getActor());
break;
@ -267,7 +267,7 @@ namespace FFXIVClassic_Lobby_Server
if (ownerActor == null)
{
//Is it a instance actor?
ownerActor = Server.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
ownerActor = Server.getWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
if (ownerActor == null)
{
//Is it a Director?
@ -298,7 +298,7 @@ namespace FFXIVClassic_Lobby_Server
Actor updateOwnerActor = Server.getStaticActors(player.getActor().eventCurrentOwner);
if (updateOwnerActor == null)
{
updateOwnerActor = Server.GetWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
updateOwnerActor = Server.getWorldManager().GetActorInWorld(player.getActor().eventCurrentOwner);
if (player.getActor().currentDirector != null && player.getActor().eventCurrentOwner == player.getActor().currentDirector.actorId)
updateOwnerActor = player.getActor().currentDirector;