Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.

This commit is contained in:
Filip Maj 2016-12-21 09:27:51 -05:00
parent ae38ee1bc1
commit e89b7557b3
22 changed files with 310 additions and 284 deletions

View file

@ -75,6 +75,7 @@
<Compile Include="ConfigConstants.cs" />
<Compile Include="Database.cs" />
<Compile Include="DataObjects\ClientConnection.cs" />
<Compile Include="DataObjects\DBWorld.cs" />
<Compile Include="DataObjects\Group\Group.cs" />
<Compile Include="DataObjects\Group\Linkshell.cs" />
<Compile Include="DataObjects\Group\LinkshellMember.cs" />
@ -115,6 +116,7 @@
<Compile Include="Packets\WorldPackets\Receive\WorldRequestZoneChangePacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\SessionEndConfirmPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\ErrorPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\PartySyncPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\GroupWorkValuesPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\GroupMemberListPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\GroupMemberListEndPacket.cs" />