Overhaul of the director system and opening quests. Private Areas further implemented as well.

This commit is contained in:
Filip Maj 2017-03-07 00:09:37 -05:00
parent dcaad5729d
commit e898c045f7
69 changed files with 2602 additions and 1816 deletions

View file

@ -9,25 +9,40 @@ function onEventStarted(player, npc, triggerName)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
if (triggerName == "pushDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x2);
end
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == true) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
end
end
if (man0u0Quest ~= nil) then
if (triggerName == "pushDefault") then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
--Is doing talk tutorial?
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:GetDirector():OnTalked(npc);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE, true);
npc:SetQuestGraphic(player, 0x2);
man0u0Quest:SaveData();
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
--Was he talked to for the mini tutorial?
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true);
man0u0Quest:SaveData();
man0u0Quest:SaveData();
end
end
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
else
player:EndEvent();
end