Overhaul of the director system and opening quests. Private Areas further implemented as well.

This commit is contained in:
Filip Maj 2017-03-07 00:09:37 -05:00
parent dcaad5729d
commit e898c045f7
69 changed files with 2602 additions and 1816 deletions

View file

@ -1,22 +0,0 @@
require ("global")
require("/quests/man/man0u0")
function onEventStarted(player, actor, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
player:EndEvent();
end
function onTalked(player, npc)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
end
end

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@ -0,0 +1,13 @@
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
if (triggerName == "caution") then
worldMaster = GetWorldMaster();
player:SendGameMessage(player, worldMaster, 34109, 0x20);
elseif (triggerName == "exit") then
GetWorldManager():DoPlayerMoveInZone(player, 6);
end
player:EndEvent();
end

View file

@ -0,0 +1,13 @@
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
if (triggerName == "caution") then
worldMaster = GetWorldMaster();
player:SendGameMessage(player, worldMaster, 34109, 0x20);
elseif (triggerName == "exit") then
GetWorldManager():DoPlayerMoveInZone(player, 18);
end
player:EndEvent();
end

View file

@ -2,7 +2,7 @@ require ("global")
require ("quests/man/man0u0")
function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil);
man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
player:EndEvent();
end

View file

@ -9,25 +9,40 @@ function onEventStarted(player, npc, triggerName)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
if (triggerName == "pushDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x2);
end
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == true) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
end
end
if (man0u0Quest ~= nil) then
if (triggerName == "pushDefault") then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
elseif (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
--Is doing talk tutorial?
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == false) then
player:SetEventStatus(npc, "pushDefault", false, 0x2);
player:GetDirector():OnTalked(npc);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE, true);
npc:SetQuestGraphic(player, 0x2);
man0u0Quest:SaveData();
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
--Was he talked to for the mini tutorial?
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true);
man0u0Quest:SaveData();
man0u0Quest:SaveData();
end
end
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
else
player:EndEvent();
end

View file

@ -0,0 +1,48 @@
require ("global")
require ("quests/man/man0u0")
function onSpawn(player, npc)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
player:SetEventStatus(npc, "pushDefault", true, 0x2);
if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0U0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then
npc:SetQuestGraphic(player, 0x3);
else
npc:SetQuestGraphic(player, 0x0);
end
end
end
function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) ~= true) then
print "AAAA"
end
--if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then
player:EndEvent();
worldMaster = GetWorldMaster();
player:SendGameMessage(player, worldMaster, 34108, 0x20);
player:SendGameMessage(player, worldMaster, 50011, 0x20);
director = player:GetZone():CreateDirector("Quest/QuestDirectorMan0u001");
player:KickEvent(director, "noticeEvent", true);
player:AddDirector(director);
player:SetLoginDirector(director);
GetWorldManager():DoZoneChange(player, 17);
end
--[[AFTER GOOBBUE
22.81, 196, 87.82
]]
--0x45c00005

View file

@ -1,20 +1,31 @@
require ("global")
require ("quests/man/man0u0")
function onSpawn(player, npc)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
npc:SetQuestGraphic(player, 0x2);
end
end
end
function onEventStarted(player, npc, triggerName)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest != nil)
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
man0u0Quest:SaveData();
player:GetDirector():OnTalked(npc);
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
if (man0u0Quest ~= nil) then
if (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
man0u0Quest:SaveData();
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
end
end
end
player:EndEvent();
end

View file

@ -1,21 +1,31 @@
require ("global")
require ("quests/man/man0u0")
function onSpawn(player, npc)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
npc:SetQuestGraphic(player, 0x2);
end
end
end
function onEventStarted(player, npc, triggerName)
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
man0u0Quest:SaveData();
player:GetDirector():OnTalked(npc);
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
if (triggerName == "talkDefault") then
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
npc:SetQuestGraphic(player, 0x0);
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
man0u0Quest:SaveData();
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
else
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
end
end
end
player:EndEvent();
end

View file

@ -2,5 +2,7 @@ require ("global")
require ("quests/man/man0u0")
function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_3", nil, nil, nil);
player:EndEvent();
end