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Overhaul of the director system and opening quests. Private Areas further implemented as well.
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commit
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69 changed files with 2602 additions and 1816 deletions
45
data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
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45
data/scripts/unique/fst0Battle03/PopulaceStandard/yda.lua
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@ -0,0 +1,45 @@
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require ("global")
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require ("quests/man/man0g0")
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function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0g0Quest = player:GetQuest("Man0g0");
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if (man0g0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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--Is doing talk tutorial?
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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npc:SetQuestGraphic(player, 0x2);
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player:GetDirector():OnTalked(npc);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
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man0g0Quest:SaveData();
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--Was she talked to after papalymo?
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else
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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player:EndEvent();
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player:SetDirector("QuestDirectorMan0g001", true);
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34108, 0x20);
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player:SendGameMessage(player, worldMaster, 50011, 0x20);
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GetWorldManager():DoPlayerMoveInZone(player, 10);
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player:KickEvent(player:GetDirector(), "noticeEvent", true);
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return;
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else
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
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end
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end
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end
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end
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player:EndEvent();
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end
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