mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-24 19:38:26 +02:00
Overhaul of the director system and opening quests. Private Areas further implemented as well.
This commit is contained in:
parent
dcaad5729d
commit
e898c045f7
69 changed files with 2602 additions and 1816 deletions
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@ -1,33 +0,0 @@
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require ("global")
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require("/quests/man/man0g0")
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function onEventStarted(player, actor, triggerName)
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man0g0Quest = GetStaticActor("Man0g0");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
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player:EndEvent();
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end
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function onTalked(player, npc)
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man0g0Quest = player:GetQuest("Man0g0");
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if (man0g0Quest ~= nil) then
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yda = GetWorldManager():GetActorInWorld(1000009);
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papalymo = GetWorldManager():GetActorInWorld(1000010);
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
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yda:SetQuestGraphic(player, 0x0);
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papalymo:SetQuestGraphic(player, 0x2);
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else
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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yda:SetQuestGraphic(player, 0x2);
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papalymo:SetQuestGraphic(player, 0x0);
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end
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end
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end
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end
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@ -6,9 +6,10 @@ function onEventStarted(player, npc, triggerName)
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if (triggerName == "talkDefault") then
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_3", nil, nil, nil);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);
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man0g0Quest:SaveData();
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npc:SetQuestGraphic(player, 0x0);
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player:GetDirector():OnTalked(npc);
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else
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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@ -13,16 +13,27 @@ function onEventStarted(player, npc, triggerName)
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if (triggerName == "pushDefault") then
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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--Is doing talk tutorial?
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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npc:SetQuestGraphic(player, 0x2);
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player:GetDirector():OnTalked(npc);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
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man0g0Quest:SaveData();
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--Was she talked to after papalymo?
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else
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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player:EndEvent();
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player:SetDirector("QuestDirectorMan0g001", true);
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34108, 0x20);
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player:SendGameMessage(player, worldMaster, 50011, 0x20);
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GetWorldManager():DoPlayerMoveInZone(player, 10);
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player:KickEvent(player:GetDirector(), "noticeEvent", true);
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return;
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else
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
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end
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@ -31,24 +42,4 @@ function onEventStarted(player, npc, triggerName)
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end
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player:EndEvent();
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end
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function onEventUpdate(player, npc)
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man0g0Quest = player:GetQuest("Man0g0");
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE) == true) then
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player:EndEvent();
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player:SetDirector("QuestDirectorMan0g001", true);
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34108, 0x20);
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player:SendGameMessage(player, worldMaster, 50011, 0x20);
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GetWorldManager():DoPlayerMoveInZone(player, 10);
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player:KickEvent(player:GetDirector(), "noticeEvent", true);
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else
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player:EndEvent();
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end
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end
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@ -1,20 +0,0 @@
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require ("global")
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function onZoneInit(zone)
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end
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function onZoneIn(player)
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openingQuest = player:getQuest(110005);
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--Opening Quest
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if (openingQuest ~= nil) then
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if (openingQuest:GetQuestFlag(0) == false) then
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player:kickEvent(player:getDirector(), "noticeEvent");
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end
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end
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end
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function onZoneOut(zone, player)
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultFst = GetStaticActor("DftFst");
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callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkLouisoix_001", nil, nil, nil);
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player:endEvent();
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultFst = GetStaticActor("DftFst");
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callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithAnaidjaa_001", nil, nil, nil);
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player:endEvent();
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultFst = GetStaticActor("DftFst");
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callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithDyrstbrod_001", nil, nil, nil);
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player:endEvent();
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end
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@ -1,26 +0,0 @@
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require ("global")
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require("/quests/man/man0l0")
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function onEventStarted(player, actor, triggerName)
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man0l0Quest = GetStaticActor("Man0l0");
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
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player:EndEvent();
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end
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function onTalked(player, npc)
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man0l0Quest = player:GetQuest("Man0l0");
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if (man0l0Quest ~= nil) then
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if (man0l0Quest ~= nil and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then
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doorNpc = GetWorldManager():GetActorInWorld(1090025);
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player:SetEventStatus(doorNpc, "pushDefault", true, 0x2);
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doorNpc:SetQuestGraphic(player, 0x3);
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end
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end
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end
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@ -22,7 +22,7 @@ function onEventStarted(player, npc, triggerName)
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npc:SetQuestGraphic(player, 0x0);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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else
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
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end
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@ -24,14 +24,17 @@ function onEventStarted(player, npc, triggerName)
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if (choice == 1) then
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_2", nil, nil, nil, nil);
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player:EndEvent();
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player:SetDirector("QuestDirectorMan0l001", true);
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34108, 0x20);
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player:SendGameMessage(player, worldMaster, 50011, 0x20);
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GetWorldManager():DoPlayerMoveInZone(player, 9);
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player:KickEvent(player:GetDirector(), "noticeEvent", true);
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director = player:GetZone():CreateDirector("Quest/QuestDirectorMan0l001");
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player:KickEvent(director, "noticeEvent", true);
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player:AddDirector(director);
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player:SetLoginDirector(director);
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GetWorldManager():DoZoneChange(player, 9);
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else
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player:EndEvent();
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end
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@ -1,3 +0,0 @@
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function init(npc)
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return "/Chara/Npc/Monster/Fighter/FighterAllyOpeningHealer", false, false, false, false, false, npc:GetActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2;
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end
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@ -1,3 +0,0 @@
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function init(npc)
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return "/Chara/Npc/Monster/Fighter/FighterAllyOpeningAttacker", false, false, false, false, false, npc:GetActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2;
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end
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@ -31,7 +31,7 @@ function onEventStarted(player, npc, triggerName)
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npc:SetQuestGraphic(player, 0x2);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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--Was he talked to for the mini tutorial?
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else
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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end
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end
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end
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@ -20,9 +20,8 @@ function onEventStarted(player, npc, triggerName)
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true);
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man0l0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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man0l0Quest:SaveData();
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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else
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callClientFunction(player, "delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
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end
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5
data/scripts/unique/ocn0Cruise01/ship_route_1.lua
Normal file
5
data/scripts/unique/ocn0Cruise01/ship_route_1.lua
Normal file
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require ("global")
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function init(npc)
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return false, false, 0, 0, 0x1415, 201;
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end
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5
data/scripts/unique/ocn0Cruise01/ship_route_2.lua
Normal file
5
data/scripts/unique/ocn0Cruise01/ship_route_2.lua
Normal file
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require ("global")
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function init(npc)
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return false, false, 0, 0, 0x1415, 201;
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultSea = GetStaticActor("DftSea");
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callClientFunction(player, "delegateEvent", player, defaultSea, "tribeTalk", nil, nil, nil);
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player:endEvent();
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultSea = GetStaticActor("DftSea");
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callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithSweetnix_001", nil, nil, nil);
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player:endEvent();
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end
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@ -0,0 +1,5 @@
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require ("global")
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function init(npc)
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return false, false, 0, 0, 0xC4, 0x1C8;
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end
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@ -0,0 +1,5 @@
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require ("global")
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function init(npc)
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return false, false, 0, 0, 0x187, 0x2;
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end
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@ -0,0 +1,7 @@
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require ("global")
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function onEventStarted(player, npc)
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defaultSea = GetStaticActor("DftSea");
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callClientFunction(player, "delegateEvent", player, defaultSea, "defaultTalkWithJoellaut_001", nil, nil, nil);
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player:endEvent();
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end
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@ -1,22 +0,0 @@
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require ("global")
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require("/quests/man/man0u0")
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function onEventStarted(player, actor, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
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player:EndEvent();
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end
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function onTalked(player, npc)
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man0u0Quest = player:GetQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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end
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end
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@ -0,0 +1,13 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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if (triggerName == "caution") then
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (triggerName == "exit") then
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GetWorldManager():DoPlayerMoveInZone(player, 6);
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end
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player:EndEvent();
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end
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@ -0,0 +1,13 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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if (triggerName == "caution") then
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (triggerName == "exit") then
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GetWorldManager():DoPlayerMoveInZone(player, 18);
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end
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player:EndEvent();
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end
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@ -2,7 +2,7 @@ require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil);
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
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player:EndEvent();
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end
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@ -9,25 +9,40 @@ function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:GetQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
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npc:SetQuestGraphic(player, 0x2);
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end
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == true) then
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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end
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end
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if (man0u0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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--Is doing talk tutorial?
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE) == false) then
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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player:GetDirector():OnTalked(npc);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL3_DONE, true);
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npc:SetQuestGraphic(player, 0x2);
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man0u0Quest:SaveData();
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else
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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--Was he talked to for the mini tutorial?
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else
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
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npc:SetQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true);
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man0u0Quest:SaveData();
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man0u0Quest:SaveData();
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end
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end
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player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
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else
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player:EndEvent();
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end
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@ -0,0 +1,48 @@
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require ("global")
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require ("quests/man/man0u0")
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function onSpawn(player, npc)
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man0u0Quest = player:GetQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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player:SetEventStatus(npc, "pushDefault", true, 0x2);
|
||||
if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0U0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then
|
||||
npc:SetQuestGraphic(player, 0x3);
|
||||
else
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) ~= true) then
|
||||
print "AAAA"
|
||||
end
|
||||
|
||||
--if (man0u0Quest ~= nil and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == true and man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == true) then
|
||||
|
||||
player:EndEvent();
|
||||
|
||||
worldMaster = GetWorldMaster();
|
||||
player:SendGameMessage(player, worldMaster, 34108, 0x20);
|
||||
player:SendGameMessage(player, worldMaster, 50011, 0x20);
|
||||
|
||||
director = player:GetZone():CreateDirector("Quest/QuestDirectorMan0u001");
|
||||
player:KickEvent(director, "noticeEvent", true);
|
||||
player:AddDirector(director);
|
||||
player:SetLoginDirector(director);
|
||||
|
||||
GetWorldManager():DoZoneChange(player, 17);
|
||||
|
||||
|
||||
|
||||
end
|
||||
|
||||
--[[AFTER GOOBBUE
|
||||
22.81, 196, 87.82
|
||||
]]
|
||||
--0x45c00005
|
|
@ -1,20 +1,31 @@
|
|||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onSpawn(player, npc)
|
||||
man0u0Quest = player:GetQuest("Man0u0");
|
||||
|
||||
if (man0u0Quest ~= nil) then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = player:GetQuest("Man0u0");
|
||||
|
||||
if (man0u0Quest != nil)
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector():OnTalked(npc);
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
|
||||
|
||||
if (man0u0Quest ~= nil) then
|
||||
if (triggerName == "talkDefault") then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
player:EndEvent();
|
||||
end
|
|
@ -1,21 +1,31 @@
|
|||
require ("global")
|
||||
require ("quests/man/man0u0")
|
||||
|
||||
function onSpawn(player, npc)
|
||||
man0u0Quest = player:GetQuest("Man0u0");
|
||||
|
||||
if (man0u0Quest ~= nil) then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
|
||||
npc:SetQuestGraphic(player, 0x2);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = player:GetQuest("Man0u0");
|
||||
|
||||
|
||||
if (man0u0Quest ~= nil) then
|
||||
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector():OnTalked(npc);
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
|
||||
if (triggerName == "talkDefault") then
|
||||
if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
|
||||
npc:SetQuestGraphic(player, 0x0);
|
||||
man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
|
||||
man0u0Quest:SaveData();
|
||||
player:GetDirector("OpeningDirector"):onTalkEvent(player, npc);
|
||||
else
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
player:EndEvent();
|
||||
end
|
|
@ -2,5 +2,7 @@ require ("global")
|
|||
require ("quests/man/man0u0")
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
man0u0Quest = GetStaticActor("Man0u0");
|
||||
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_3", nil, nil, nil);
|
||||
player:EndEvent();
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue