fixed crash on updating controller for npcs

- fixed updating player movement
This commit is contained in:
Tahir Akhlaq 2017-06-30 02:38:55 +01:00
parent 62055eff04
commit e56238a10c
4 changed files with 8 additions and 5 deletions

View file

@ -161,8 +161,6 @@ namespace FFXIVClassic_Map_Server.Actors
public void UpdateActorPosition(Actor actor)
{
this.hasMoved = true;
int gridX = (int)actor.positionX / boundingGridSize;
int gridY = (int)actor.positionZ / boundingGridSize;