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Scripts for running the various commands/npcs (done so far) are pushed.
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scripts/commands/DiceCommand.lua
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23
scripts/commands/DiceCommand.lua
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--[[
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DiceCommand Script
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--]]
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function onEventStarted(player, actor, maxNumber)
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if (maxNumber == nil) then
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maxNumber = 999;
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end
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result = math.random(0, maxNumber);
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worldMaster = getWorldMaster();
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player:sendGameMessage(player, worldMaster, 25342, 0x20, result, maxNumber);
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player:endEvent();
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end
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function onEventUpdate(player, npc)
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end
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