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Scripts for running the various commands/npcs (done so far) are pushed.
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scripts/commands/ChocoboRideCommand.lua
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scripts/commands/ChocoboRideCommand.lua
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--[[
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ChocoboRideCommand Script
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Handles mounting and dismounting the Chocobo and Goobbue
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--]]
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function onEventStarted(player, actor, isGoobbue)
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if (player:getState() == 0) then
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worldMaster = getWorldMaster();
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if (isGoobbue ~= true) then
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player:changeMusic(83);
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player:sendChocoboAppearance();
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player:sendGameMessage(player, worldMaster, 26001, 0x20);
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player:setMountState(1);
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else
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player:changeMusic(98);
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player:sendGoobbueAppearance();
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player:sendGameMessage(player, worldMaster, 26019, 0x20);
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player:setMountState(2);
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end
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player:changeSpeed(0.0, 5.0, 10.0);
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player:changeState(15);
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else
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player:changeMusic(player:getZone().bgmDay);
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worldMaster = getWorldMaster();
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if (player:getMountState() == 1) then
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player:sendGameMessage(player, worldMaster, 26003, 0x20);
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else
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player:sendGameMessage(player, worldMaster, 26021, 0x20);
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end
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player:setMountState(0);
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player:changeSpeed(0.0, 2.0, 5.0)
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player:changeState(0);
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end
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player:endEvent();
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end
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function onEventUpdate(player, npc)
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end
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