Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.

This commit is contained in:
Filip Maj 2016-12-03 12:19:59 -05:00
parent 58fda93b45
commit e30831fdc5
27 changed files with 674 additions and 113 deletions

View file

@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Receive
{
class SessionBeginPacket
{
public bool invalidPacket = false;
public SessionBeginPacket(byte[] data)
{
}
}
}