mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 05:54:50 +02:00
Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one.
This commit is contained in:
parent
6c366110ef
commit
e0c9ca2bc2
3 changed files with 43 additions and 20 deletions
|
@ -30,6 +30,7 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
currentActorPropertyPacket.AddTarget();
|
||||
subPackets.Add(currentActorPropertyPacket.BuildPacket(playerActorId, forActor.actorId));
|
||||
currentActorPropertyPacket = new SetActorPropetyPacket(currentTarget);
|
||||
currentActorPropertyPacket.AddProperty(forActor, property);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue