Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!

This commit is contained in:
Filip Maj 2016-02-11 22:14:40 -05:00
parent c4dea467e3
commit df2ac1fb32
23 changed files with 1227 additions and 160 deletions

View file

@ -14,6 +14,8 @@ using FFXIVClassic_Lobby_Server.dataobjects;
using FFXIVClassic_Map_Server;
using FFXIVClassic_Map_Server.common.EfficientHashTables;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.packets.send.Actor.inventory;
namespace FFXIVClassic_Lobby_Server
{
@ -449,6 +451,202 @@ namespace FFXIVClassic_Lobby_Server
}
}
player.invNormal = getInventory(player, 0, InventorySetBeginPacket.CODE_INVENTORY);
player.invKeyItems = getInventory(player, 0, InventorySetBeginPacket.CODE_KEYITEMS);
player.invCurrancy = getInventory(player, 0, InventorySetBeginPacket.CODE_CURRANCY);
}
catch (MySqlException e)
{ Console.WriteLine(e); }
finally
{
conn.Dispose();
}
}
}
public static List<Item> getInventory(Player player, uint slotOffset, uint type)
{
List<Item> items = new List<Item>();
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
//Load Last 5 Completed
string query = @"
SELECT
serverItemId,
itemId,
quantity,
slot,
isUntradeable,
quality,
durability,
spiritBind,
materia1,
materia2,
materia3,
materia4,
materia5
FROM characters_inventory
INNER JOIN server_items ON serverItemId = server_items.id
WHERE characterId = @charId AND inventoryType = @type AND slot >= @slot ORDER BY slot";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@slot", slotOffset);
cmd.Parameters.AddWithValue("@type", type);
using (MySqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
uint uniqueId = reader.GetUInt32(0);
uint itemId = reader.GetUInt32(1);
int quantity = reader.GetInt32(2);
uint slot = reader.GetUInt32(3);
bool isUntradeable = reader.GetBoolean(4);
byte qualityNumber = reader.GetByte(5);
uint durability = reader.GetUInt32(6);
ushort spiritBind = reader.GetUInt16(7);
byte materia1 = reader.GetByte(8);
byte materia2 = reader.GetByte(9);
byte materia3 = reader.GetByte(10);
byte materia4 = reader.GetByte(11);
byte materia5 = reader.GetByte(12);
items.Add(new Item(uniqueId, itemId, quantity, slot, isUntradeable, qualityNumber, durability, spiritBind, materia1, materia2, materia3, materia4, materia5));
}
}
}
catch (MySqlException e)
{ Console.WriteLine(e); }
finally
{
conn.Dispose();
}
}
return items;
}
public static Item addItem(Player player, uint itemId, int quantity, byte quality, bool isUntradeable, uint durability, ushort type)
{
Item insertedItem = null;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
INSERT INTO server_items
(itemId, quality, isUntradeable, durability)
VALUES
(@itemId, @quality, @isUntradeable, @durability);
";
string query2 = @"
INSERT INTO characters_inventory
(characterId, slot, inventoryType, serverItemId, quantity)
SELECT @charId, IFNULL(MAX(SLOT)+1, 0), @inventoryType, LAST_INSERT_ID(), @quantity FROM characters_inventory WHERE characterId = @charId;
";
query += query2;
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@inventoryType", type);
cmd.Parameters.AddWithValue("@itemId", itemId);
cmd.Parameters.AddWithValue("@quantity", quantity);
cmd.Parameters.AddWithValue("@quality", quality);
cmd.Parameters.AddWithValue("@isUntradeable", isUntradeable);
cmd.Parameters.AddWithValue("@durability", durability);
cmd.ExecuteNonQuery();
insertedItem = new Item((uint)cmd.LastInsertedId, itemId, quantity, (uint)player.getLastInventorySlot(type), isUntradeable, quality, durability, 0, 0, 0, 0, 0, 0);
}
catch (MySqlException e)
{ Console.WriteLine(e); }
finally
{
conn.Dispose();
}
}
return insertedItem;
}
public static void addQuantity(Player player, uint itemId, int quantity)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
string query = @"
UPDATE characters_inventory
SET quantity = quantity + @quantity
WHERE serverItemId = (SELECT id FROM server_items WHERE characterId = @charId AND itemId = @itemId LIMIT 1)
";
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.Parameters.AddWithValue("@quantity", quantity);
cmd.Parameters.AddWithValue("@itemId", itemId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{ Console.WriteLine(e); }
finally
{
conn.Dispose();
}
}
}
public static void removeItem(Player player, uint uniqueItemId)
{
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
//Load Last 5 Completed
string query = @"
DELETE FROM server_items
WHERE id = @uniqueItemId;
";
string query2 = @"
DELETE FROM character_inventory
WHERE uniqueServerId = @uniqueItemId;
UPDATE character_inventory
SET slot = slot - 1
WHERE characterId = @charId AND slot > X
";
query += query2;
MySqlCommand cmd = new MySqlCommand(query, conn);
cmd.Parameters.AddWithValue("@charId", player.actorId);
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{ Console.WriteLine(e); }