mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 14:34:32 +02:00
Consolidated server data and automatically place them in approporate directories post build
This commit is contained in:
parent
e501d5b796
commit
ddf4d0d202
92 changed files with 272 additions and 270 deletions
3
data/scripts/zones/128/npcs/testNutEater.lua
Normal file
3
data/scripts/zones/128/npcs/testNutEater.lua
Normal file
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@ -0,0 +1,3 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Monster/Lemming/NuteaterStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2;
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end
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34
data/scripts/zones/133/npcs/aetheryteP_01@08500.lua
Normal file
34
data/scripts/zones/133/npcs/aetheryteP_01@08500.lua
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@ -0,0 +1,34 @@
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--[[
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AetheryteParent Script
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Functions:
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eventAetheryteParentSelect(0x0, false, 0x60, 0x138807,0,0,0,0)
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eventAetheryteParentDesion(
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showAetheryteTips(
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eventGLSelect(0)
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eventSelectGLDetail(0x2a48, a, f4241, 136, 98b1d9, 1, 1, true, false)
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eventGLDifficulty(0x2a48)
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eventGLStart(0x2a48, 2, c8, 0, 0, 0, 0)
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eventGLBoost()
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eventGLPlay
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eventGLReward()
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Menu Ids:
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--]]
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function onInstantiate(npc)
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return "/Chara/Npc/Object/Aetheryte/AetheryteParent", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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player:runEventFunction("eventAetheryteParentSelect", 0x0, false, 0x61, 0x0,0,0,0,0);
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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--player:runEventFunction("askOfferQuest", player, 1000);
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player:endEvent();
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end
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38
data/scripts/zones/133/npcs/pplGuildlev_01@08500.lua
Normal file
38
data/scripts/zones/133/npcs/pplGuildlev_01@08500.lua
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@ -0,0 +1,38 @@
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--[[
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PopulaceGuildlevePublisher Script
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Functions:
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eventTalkType(level (changes factionLeves), sayIntro, brokenBladePoints, shieldsPoints, hornhandPoints, showTutorialLeves, doOmen (!=0), menuId (to Jump), leveAllowances, ?, ?, ?)
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eventTalkPack(startGuildlevePack, endGuildlevePack)
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eventTalkCard(card1,card2,card3,card4,card5,card6,card7,card8)
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eventTalkDetail(guildLeveId, factionEvaluating, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, boostPoint, previouslyCompleted, completionBonus)
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eventTalkAfterOffer()
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eventHistoryleveExist(guildLeveId)
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eventHistoryleveCannot()
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eventGLChangeDetail(?, guildLeveId, boostPoint, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, factionEvaluating, previouslyCompleted)
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eventTalkChangeOne(skipQuestion)
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talkOfferMaxOver()
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askRetryRegionalleve(guildLeveId, leveAllowances);
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Menu Ids:
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--]]
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/PopulaceGuildlevePublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("eventTalkType", 0x30, true, 0x02CE, 0x356, 0x367, true, 0, nil, 0x29, 0,0,0);
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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--player:runEventFunction("eventTalkType", 0x32, true, 0x02CE, 0x356, 0x367, false, 2, nil, 0x29, 0,0,0);
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player:runEventFunction("eventTalkPack", 201, 207);
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--player:runEventFunction("eventTalkCard", 0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9);
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--player:runEventFunction("eventTalkDetail", 0x30C4, 2, 0xF4242, 0xD, 0xF4242, 0, 0xFF, true, 11);
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--player:runEventFunction("eventGLChangeDetail", 0xDEAD, 0x30C4, 0xFF, 0xF4242, 0xD, 0xF4242, 0, 2, true);
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player:endEvent();
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end
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28
data/scripts/zones/133/npcs/pplLinkshel_01@08500.lua
Normal file
28
data/scripts/zones/133/npcs/pplLinkshel_01@08500.lua
Normal file
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@ -0,0 +1,28 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/PopulaceLinkshellManager", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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isNew = false;
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player:runEventFunction("eventTalkStep1", isNew);
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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if (menuOptionSelected == nil) then
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player:endEvent();
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return;
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end
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isNew = false;
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if (menuOptionSelected == 1) then
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player:runEventFunction("eventTalkStep2", isNew);
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elseif (menuOptionSelected == 10) then
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player:endEvent();
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return;
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elseif (menuOptionSelected == 3) then
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--createLinkshell
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player:runEventFunction("eventTalkStepMakeupDone", isNew);
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end
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end
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37
data/scripts/zones/133/npcs/pplPassiveG_01@08500.lua
Normal file
37
data/scripts/zones/133/npcs/pplPassiveG_01@08500.lua
Normal file
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@ -0,0 +1,37 @@
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--[[
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PopulacePassiveGLPublisher Script
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Functions:
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askOfferPack() - Show Classes
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askOfferRank() - Show Ranks
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askOfferQuest(player)
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confirmOffer(nil, questId)
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confirmMaxOffer()
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talkOfferWelcome(actor, leveAllowances)
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talkOfferDecide()
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talkOfferMaxOver()
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selectDiscardGuildleve(player)
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confirmJournal()
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askDiscardGuildleve()
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confirmDiscardGuildleve(nil, questId)
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askRetryRegionalleve(questId, leveAllowances)
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finishTalkTurn()
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Menu Ids:
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--]]
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/PopulacePassiveGLPublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("talkOfferWelcome", player, 1);
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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--player:runEventFunction("askOfferQuest", player, 1000);
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_01@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_01@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_02@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_02@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_03@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_03@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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52
data/scripts/zones/133/npcs/pplShopSal_04@08500.lua
Normal file
52
data/scripts/zones/133/npcs/pplShopSal_04@08500.lua
Normal file
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--[[
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PopulaceGuildlevePublisher Script
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Functions:
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welcomeTalk(say1, player, say2, say3)
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openShopBuy(player, shopId)
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selectShopBuy(player)
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closeShopBuy(player)
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openShopSell(player, shopId
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selectShopSell(player)
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closeShopSell(player)
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informSellPrice(num, num, num)
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finishTalkTurn(nil)
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selectMode(param): If >0, show class tutorial for id [param]. If <0, show gear affinity/condition instead, unless -7,-8,-9 then show normal.
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selectModeOfClassVendor()
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selectModeOfMultiWeaponVendor(param? is -1)
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selectModeOfMultiArmorVendor(param? is -1)
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confirmSellingItem()
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informSellPrice(100, 100)
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selectFacility
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confirmUseFacility
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Menu Ids:
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--]]
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("selectModeOfMultiWeaponVendor", -1);
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:runEventFunction("informSellPrice", 0x1, 0x1E, 0x46);
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--player:runEventFunction("openShopSell", player, 0x1389);
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--player:runEventFunction("selectShopSell", player);
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--player:runEventFunction("closeShopSell", player);
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--player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_05@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_05@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_06@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_06@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_07@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_07@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_08@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_08@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_09@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_09@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_0a@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0a@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
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13
data/scripts/zones/133/npcs/pplShopSal_0b@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0b@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
|
13
data/scripts/zones/133/npcs/pplShopSal_0c@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0c@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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||||
function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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||||
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
|
13
data/scripts/zones/133/npcs/pplShopSal_0d@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0d@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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||||
end
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||||
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||||
function onEventStarted(player, npc)
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player:runEventFunction("welcomeTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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player:endEvent();
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end
|
13
data/scripts/zones/133/npcs/pplShopSal_0e@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0e@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
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||||
return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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||||
end
|
||||
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||||
function onEventStarted(player, npc)
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||||
player:runEventFunction("welcomeTalk");
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end
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||||
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||||
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
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||||
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player:endEvent();
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||||
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||||
end
|
13
data/scripts/zones/133/npcs/pplShopSal_0f@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_0f@08500.lua
Normal file
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@ -0,0 +1,13 @@
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function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
player:runEventFunction("welcomeTalk");
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
|
||||
|
||||
player:endEvent();
|
||||
|
||||
end
|
13
data/scripts/zones/133/npcs/pplShopSal_10@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_10@08500.lua
Normal file
|
@ -0,0 +1,13 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
player:runEventFunction("welcomeTalk");
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
|
||||
|
||||
player:endEvent();
|
||||
|
||||
end
|
13
data/scripts/zones/133/npcs/pplShopSal_11@08500.lua
Normal file
13
data/scripts/zones/133/npcs/pplShopSal_11@08500.lua
Normal file
|
@ -0,0 +1,13 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
player:runEventFunction("welcomeTalk");
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
|
||||
|
||||
player:endEvent();
|
||||
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_01@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_01@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_002", nil, nil, nil); --IF ALC
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_003", nil, nil, nil); --IF ALC
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_02@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_02@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_001", nil, nil, nil); --DEFAULT
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_002", nil, nil, nil); --IF ARCHER
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_003", nil, nil, nil); --IF ARCHER
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_03@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_03@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_04@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_04@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZanthael_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_05@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_05@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_06@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_06@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_002", nil, nil, nil); --THM
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_07@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_07@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithInn_Desk", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_08@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_08@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_09@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_09@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZehrymm_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_0a@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_0a@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGnibnpha_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_0b@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_0b@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_002", nil, nil, nil); --CRP
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_003", nil, nil, nil); --CRP NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
15
data/scripts/zones/133/npcs/pplStd_0c@08500.lua
Normal file
15
data/scripts/zones/133/npcs/pplStd_0c@08500.lua
Normal file
|
@ -0,0 +1,15 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_002", nil, nil, nil); --LNC
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_0d@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_0d@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_0e@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_0e@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_002", nil, nil, nil); --MIN
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_003", nil, nil, nil); --MIN NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_0f@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_0f@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_002", nil, nil, nil); --CNJ
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_003", nil, nil, nil); --CNJ NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_10@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_10@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_11@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_11@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
12
data/scripts/zones/133/npcs/pplStd_12@08500.lua
Normal file
12
data/scripts/zones/133/npcs/pplStd_12@08500.lua
Normal file
|
@ -0,0 +1,12 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_13@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_13@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
14
data/scripts/zones/133/npcs/pplStd_14@08500.lua
Normal file
14
data/scripts/zones/133/npcs/pplStd_14@08500.lua
Normal file
|
@ -0,0 +1,14 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
defaultSea = getStaticActor("DftSea");
|
||||
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
|
||||
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
11
data/scripts/zones/133/npcs/taskBoard_01@08500.lua
Normal file
11
data/scripts/zones/133/npcs/taskBoard_01@08500.lua
Normal file
|
@ -0,0 +1,11 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Object/TaskBoard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc)
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
|
||||
player:endEvent();
|
||||
end
|
9
data/scripts/zones/133/zone.lua
Normal file
9
data/scripts/zones/133/zone.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(player)
|
||||
player:sendMessage(0x1D,"",">Callback \"onZoneIn\" for zone 133 running.");
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/MapObj/DoorStandard", false, false, false, false, false, 5900001 , false, false, 0, 0, 0x141, 0xB7d;
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
end
|
10
data/scripts/zones/155/zone.lua
Normal file
10
data/scripts/zones/155/zone.lua
Normal file
|
@ -0,0 +1,10 @@
|
|||
|
||||
|
||||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(zone, player)
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
|
@ -0,0 +1,13 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, 0x10A350, false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
if (triggerName == "caution") then
|
||||
worldMaster = getWorldMaster();
|
||||
player:sendGameMessage(player, worldMaster, 34109, 0x20);
|
||||
elseif (triggerName == "exit") then
|
||||
getWorldManager():DoPlayerMoveInZone(player, 5);
|
||||
end
|
||||
player:endEvent();
|
||||
end
|
10
data/scripts/zones/166/zone.lua
Normal file
10
data/scripts/zones/166/zone.lua
Normal file
|
@ -0,0 +1,10 @@
|
|||
|
||||
|
||||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(zone, player)
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
10
data/scripts/zones/175/zone.lua
Normal file
10
data/scripts/zones/175/zone.lua
Normal file
|
@ -0,0 +1,10 @@
|
|||
|
||||
|
||||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(zone, player)
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_01@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_01@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_4", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_02@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_02@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_5", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_03@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_03@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_6", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_04@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_04@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_7", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
20
data/scripts/zones/193/npcs/pplStd_05@0C100.lua
Normal file
20
data/scripts/zones/193/npcs/pplStd_05@0C100.lua
Normal file
|
@ -0,0 +1,20 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil);
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_06@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_06@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_07@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_07@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_10", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_08@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_08@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_11", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_09@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_09@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_12", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
20
data/scripts/zones/193/npcs/pplStd_0a@0C100.lua
Normal file
20
data/scripts/zones/193/npcs/pplStd_0a@0C100.lua
Normal file
|
@ -0,0 +1,20 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
20
data/scripts/zones/193/npcs/pplStd_0b@0C100.lua
Normal file
20
data/scripts/zones/193/npcs/pplStd_0b@0C100.lua
Normal file
|
@ -0,0 +1,20 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_9", nil, nil, nil);
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_14", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_0c@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_0c@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_15", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_0d@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_0d@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_16", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/npcs/pplStd_0e@0C100.lua
Normal file
19
data/scripts/zones/193/npcs/pplStd_0e@0C100.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "talkDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_17", nil, nil, nil);
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
26
data/scripts/zones/193/npcs/pplStd_11@0C100.lua
Normal file
26
data/scripts/zones/193/npcs/pplStd_11@0C100.lua
Normal file
|
@ -0,0 +1,26 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceTutorial", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
|
||||
man0l0Quest = getStaticActor("Man0l0");
|
||||
|
||||
if (triggerName == "pushDefault") then
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal002", nil, nil, nil);
|
||||
player:setEventStatus(npc, "pushDefault", false, 0x2);
|
||||
elseif (triggerName == "talkDefault") then
|
||||
--if () then
|
||||
-- player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal003", nil, nil, nil);
|
||||
--else
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini001", nil, nil, nil);
|
||||
--end
|
||||
else
|
||||
player:endEvent();
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
player:endEvent();
|
||||
end
|
19
data/scripts/zones/193/zone.lua
Normal file
19
data/scripts/zones/193/zone.lua
Normal file
|
@ -0,0 +1,19 @@
|
|||
|
||||
|
||||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(player)
|
||||
openingQuest = player:getQuest(110001);
|
||||
|
||||
--Opening Quest
|
||||
if (openingQuest ~= nil) then
|
||||
if (openingQuest:GetQuestFlag(0) == false) then
|
||||
player:kickEvent(player:getDirector(), "noticeEvent");
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
24
data/scripts/zones/244/npcs/objBed_01@0F400.lua
Normal file
24
data/scripts/zones/244/npcs/objBed_01@0F400.lua
Normal file
|
@ -0,0 +1,24 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Object/ObjectBed", false, false, false, false, false, 0x1250FB, false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
player:runEventFunction("askLogout", player);
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc, eventStep, menuOptionSelected)
|
||||
|
||||
if (menuOptionSelected == 1) then
|
||||
player:endEvent();
|
||||
return;
|
||||
elseif (menuOptionSelected == 2) then
|
||||
player:quitGame();
|
||||
elseif (menuOptionSelected == 3) then
|
||||
player:logout();
|
||||
elseif (menuOptionSelected == 4) then
|
||||
player:sendMessage(33, "", "Heck the bed");
|
||||
end
|
||||
|
||||
player:endEvent();
|
||||
|
||||
end
|
9
data/scripts/zones/244/npcs/objInnDoor_01@0F400.lua
Normal file
9
data/scripts/zones/244/npcs/objInnDoor_01@0F400.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Object/ObjectInnDoor", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
end
|
9
data/scripts/zones/244/npcs/objItemStore_01@0F400.lua
Normal file
9
data/scripts/zones/244/npcs/objItemStore_01@0F400.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Object/ObjectItemStorage", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
end
|
9
data/scripts/zones/244/npcs/pplCutscene_01@0F400.lua
Normal file
9
data/scripts/zones/244/npcs/pplCutscene_01@0F400.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceCutScenePlayer", false, false, false, false, false, 0x107B38, false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
end
|
9
data/scripts/zones/244/npcs/test1.lua
Normal file
9
data/scripts/zones/244/npcs/test1.lua
Normal file
|
@ -0,0 +1,9 @@
|
|||
function onInstantiate(npc)
|
||||
return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
|
||||
end
|
||||
|
||||
function onEventStarted(player, npc, triggerName)
|
||||
end
|
||||
|
||||
function onEventUpdate(player, npc)
|
||||
end
|
10
data/scripts/zones/244/zone.lua
Normal file
10
data/scripts/zones/244/zone.lua
Normal file
|
@ -0,0 +1,10 @@
|
|||
|
||||
|
||||
function onZoneInit(zone)
|
||||
end
|
||||
|
||||
function onZoneIn(zone, player)
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue