Consolidated server data and automatically place them in approporate directories post build

This commit is contained in:
TheManii 2016-04-05 10:42:42 -07:00
parent e501d5b796
commit ddf4d0d202
92 changed files with 272 additions and 270 deletions

View file

@ -0,0 +1,13 @@
function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc ,triggerName)
player:endEvent();
end

View file

@ -0,0 +1,13 @@
function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc)
--man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil, nil);
--player:endEvent();
end