Consolidated server data and automatically place them in approporate directories post build

This commit is contained in:
TheManii 2016-04-05 10:42:42 -07:00
parent e501d5b796
commit ddf4d0d202
92 changed files with 272 additions and 270 deletions

View file

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--[[
TeleportCommand Script
Functions:
eventRegion(numAnima)
eventAetheryte(region, animaCost1, animaCost2, animaCost3, animaCost4, animaCost5, animaCost6)
eventConfirm(isReturn, isInBattle, cityReturnNum, 138821, forceAskReturnOnly)
Menu Ids:
Region Menu: 0
Aetheryte Menu: 1
Confirm Menu: 2
--]]
function onEventStarted(player, actor, triggerName, isTeleport)
if (isTeleport == 0) then
player:setCurrentMenuId(0);
player:runEventFunction("delegateCommand", actor, "eventRegion", 100);
else
player:setCurrentMenuId(2);
player:runEventFunction("delegateCommand", actor, "eventConfirm", true, false, 1, 0x138824, false);
end
end
function onEventUpdate(player, actor, step, arg1)
menuId = player:getCurrentMenuId();
if (menuId == 0) then --Region
if (arg1 ~= nil and arg1 >= 1) then
player:setCurrentMenuId(1);
player:runEventFunction("delegateCommand", actor, "eventAetheryte", arg1, 2, 2, 2, 4, 4, 4);
else
player:endEvent();
end
elseif (menuId == 1) then --Aetheryte
if (arg1 == nil) then
player:endEvent();
return;
end
player:setCurrentMenuId(2);
player:runEventFunction("delegateCommand", actor, "eventConfirm", false, false, 1, 138824, false);
elseif (menuId == 2) then --Confirm
player:endEvent();
end
end