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Added account and select character packet creators. Fixed wrong field being read for session id. Most of the server is now NOT hardcoded and customizable from the DB. Only hardcoded packet left is the initial handshake.
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10 changed files with 259 additions and 77 deletions
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FFXIVClassic_Lobby_Server/dataobjects/Account.cs
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FFXIVClassic_Lobby_Server/dataobjects/Account.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Lobby_Server.dataobjects
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{
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class Account
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{
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public UInt32 id;
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public string name;
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}
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}
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