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fixed high cpu usage caused by spawning stupid amounts of script objects each tick
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7 changed files with 41 additions and 27 deletions
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@ -616,6 +616,9 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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foreach (Actor a in mActorList.Values)
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a.Update(tick);
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var deltaTime = (tick - Program.LastTick).Milliseconds;
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LuaEngine.GetInstance().CallLuaFunction(null, this, "onUpdate", true, deltaTime);
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}
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}
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