Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.

This commit is contained in:
Filip Maj 2017-06-19 16:30:04 -04:00
parent ed5ee01ba6
commit dbaea65c19
5 changed files with 34 additions and 6 deletions

View file

@ -150,9 +150,9 @@ namespace FFXIVClassic_World_Server.DataObjects
}
}
public void SendSessionStart(Session session)
public void SendSessionStart(Session session, bool isLogin = false)
{
SendPacket(SessionBeginPacket.BuildPacket(session));
SendPacket(SessionBeginPacket.BuildPacket(session, isLogin));
}
public void SendSessionEnd(Session session)