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added status effect loading
- todo: populate table (and test this doesnt break everything ever), send charawork and message packets
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12 changed files with 360 additions and 379 deletions
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@ -54,6 +54,7 @@ namespace FFXIVClassic_Map_Server
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mWorldManager.LoadActorClasses();
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mWorldManager.LoadSpawnLocations();
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mWorldManager.SpawnAllActors();
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mWorldManager.LoadStatusEffects();
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mWorldManager.StartZoneThread();
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IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse(ConfigConstants.OPTIONS_BINDIP), int.Parse(ConfigConstants.OPTIONS_PORT));
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