mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 05:54:50 +02:00
Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
This commit is contained in:
parent
52cacb1ded
commit
d96d5b29a5
63 changed files with 883 additions and 284 deletions
144
data/scripts/commands/CmnAttackWeaponSkill.lua
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144
data/scripts/commands/CmnAttackWeaponSkill.lua
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@ -0,0 +1,144 @@
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require ("global")
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--[[
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CmnAttackWeaponSkill Script
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Finds the correct weaponskill subscript to fire when a weaponskill actor is activated.
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--]]
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local function handleTEST(player)
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end
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local weaponskillHandlers = {
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[0xA0F067F4] = nil,
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[0xA0F067F5] = nil,
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[0xA0F067F7] = nil,
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[0xA0F067F8] = nil,
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[0xA0F067FA] = nil,
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[0xA0F067FB] = nil,
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[0xA0F067FD] = nil,
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[0xA0F067FE] = nil,
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[0xA0F06800] = nil,
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[0xA0F06801] = nil,
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[0xA0F06802] = nil,
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[0xA0F06804] = nil,
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[0xA0F06805] = nil,
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[0xA0F06806] = nil,
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[0xA0F06808] = nil,
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[0xA0F0680A] = nil,
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[0xA0F0680B] = nil,
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[0xA0F0680D] = nil,
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[0xA0F0680E] = nil,
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[0xA0F06810] = nil,
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[0xA0F06812] = nil,
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[0xA0F06814] = nil,
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[0xA0F068A8] = nil,
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[0xA0F068A9] = nil,
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[0xA0F068AB] = nil,
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[0xA0F068AC] = nil,
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[0xA0F068AE] = nil,
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[0xA0F068AF] = nil,
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[0xA0F068B2] = nil,
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[0xA0F068B3] = nil,
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[0xA0F068B5] = nil,
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[0xA0F068B7] = nil,
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[0xA0F068B8] = nil,
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[0xA0F068B9] = nil,
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[0xA0F068BB] = nil,
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[0xA0F068BC] = nil,
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[0xA0F068BE] = nil,
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[0xA0F068BF] = nil,
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[0xA0F068C1] = nil,
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[0xA0F068C3] = nil,
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[0xA0F068C5] = nil,
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[0xA0F0695C] = nil,
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[0xA0F0695D] = nil,
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[0xA0F0695E] = nil,
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[0xA0F06960] = nil,
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[0xA0F06961] = nil,
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[0xA0F06963] = nil,
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[0xA0F06964] = nil,
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[0xA0F06966] = nil,
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[0xA0F06967] = nil,
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[0xA0F06968] = nil,
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[0xA0F0696A] = nil,
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[0xA0F0696B] = nil,
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[0xA0F0696D] = nil,
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[0xA0F0696E] = nil,
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[0xA0F06970] = nil,
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[0xA0F06971] = nil,
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[0xA0F06973] = nil,
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[0xA0F06974] = nil,
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[0xA0F06976] = nil,
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[0xA0F06978] = nil,
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[0xA0F06B78] = nil,
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[0xA0F06B79] = nil,
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[0xA0F06B7B] = nil,
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[0xA0F06B7C] = nil,
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[0xA0F06B7E] = nil,
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[0xA0F06B7F] = nil,
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[0xA0F06B81] = nil,
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[0xA0F06B82] = nil,
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[0xA0F06B84] = nil,
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[0xA0F06B85] = nil,
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[0xA0F06B8A] = nil,
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[0xA0F06B8C] = nil,
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[0xA0F06B8E] = nil,
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[0xA0F06B90] = nil,
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[0xA0F06B91] = nil,
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[0xA0F06B93] = nil,
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[0xA0F06B95] = nil,
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[0xA0F06B97] = nil,
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[0xA0F06C2C] = nil,
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[0xA0F06C2D] = nil,
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[0xA0F06C2F] = nil,
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[0xA0F06C31] = nil,
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[0xA0F06C32] = nil,
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[0xA0F06C34] = nil,
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[0xA0F06C35] = nil,
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[0xA0F06C36] = nil,
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[0xA0F06C38] = nil,
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[0xA0F06C39] = nil,
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[0xA0F06C3B] = nil,
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[0xA0F06C3C] = nil,
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[0xA0F06C3E] = nil,
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[0xA0F06C3F] = nil,
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[0xA0F06C41] = nil,
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[0xA0F06C43] = nil,
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[0xA0F06C45] = nil,
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[0xA0F06C47] = nil,
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[0xA0F06C49] = nil,
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[0xA0F06C4B] = nil,
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[0xA0F06D94] = nil,
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[0xA0F06D95] = nil,
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[0xA0F06D96] = nil,
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[0xA0F06F92] = nil,
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[0xA0F06F93] = nil,
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[0xA0F06F95] = nil,
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[0xA0F06F96] = nil,
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[0xA0F070E6] = nil,
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[0xA0F070E7] = nil,
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[0xA0F070E9] = nil,
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[0xA0F070EA] = nil
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}
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function onEventStarted(player, command, triggerName)
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--Are they in active mode?
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if (player:GetState() != 2) then
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player:SendGameMessage(GetWorldMaster(), 32503, 0x20);
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player:endEvent();
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return;
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end
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if (weaponskillHandlers[command.actorId] ~= nil) then
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weaponskillHandlers[command.actorId](player);
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else
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player:SendMessage(0x20, "", "That weaponskill is not implemented yet.");
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end
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player:endEvent();
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end
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