More subpacket cleanup.

This commit is contained in:
Filip Maj 2017-06-27 13:52:47 -04:00
parent a264745207
commit d8ac8216c4
16 changed files with 219 additions and 224 deletions

View file

@ -36,10 +36,10 @@ namespace FFXIVClassic_Map_Server.dataobjects
Server.GetWorldConnection().QueuePacket(basePacket);
}
public void QueuePacket(SubPacket subPacket, bool isAuthed, bool isEncrypted)
public void QueuePacket(SubPacket subPacket)
{
subPacket.header.targetId = id;
Server.GetWorldConnection().QueuePacket(subPacket, isAuthed, isEncrypted);
subPacket.SetTargetId(id);
Server.GetWorldConnection().QueuePacket(subPacket, true, false);
}
public Player GetActor()
@ -107,7 +107,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
if (npc.GetUniqueId().Equals("1") && milliseconds - lastMilis > 1000)
{
lastMilis = milliseconds;
GetActor().QueuePacket(RemoveActorPacket.BuildPacket(playerActor.actorId, actorInstanceList[i].actorId));
GetActor().QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
actorInstanceList.RemoveAt(i);
continue;
}
@ -115,7 +115,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
if (!list.Contains(actorInstanceList[i]))
{
GetActor().QueuePacket(RemoveActorPacket.BuildPacket(playerActor.actorId, actorInstanceList[i].actorId));
GetActor().QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
actorInstanceList.RemoveAt(i);
}