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renamed mob stuff to battlenpc
- stubbed spawn/die/despawn functions
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10 changed files with 63 additions and 124 deletions
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@ -643,9 +643,9 @@ namespace FFXIVClassic_Map_Server.Actors
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return currentSubState == SetActorStatePacket.SUB_STATE_PLAYER && this is Player ? ((Player)this) : null;
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}
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public Mob GetAsMob()
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public BattleNpc GetAsMob()
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{
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return currentSubState == SetActorStatePacket.SUB_STATE_MONSTER && this is Mob ? ((Mob)this) : null;
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return currentSubState == SetActorStatePacket.SUB_STATE_MONSTER && this is BattleNpc ? ((BattleNpc)this) : null;
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}
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public Npc GetAsNpc()
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