Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.

This commit is contained in:
Filip Maj 2016-02-21 14:06:23 -05:00
parent c2f0b9d999
commit d2ac603efa
17 changed files with 400 additions and 142 deletions

View file

@ -98,7 +98,7 @@
<Compile Include="actors\chara\ParameterSave.cs" />
<Compile Include="actors\chara\player\PlayerWork.cs" />
<Compile Include="dataobjects\DBWorld.cs" />
<Compile Include="dataobjects\Item.cs" />
<Compile Include="dataobjects\InventoryItem.cs" />
<Compile Include="dataobjects\ConnectedPlayer.cs" />
<Compile Include="dataobjects\RecruitmentDetails.cs" />
<Compile Include="dataobjects\SearchEntry.cs" />