mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 05:54:50 +02:00
Merge branch 'Jorge/quest_system' into ioncannon/quest_system
This commit is contained in:
commit
cfe6ef2e5e
50 changed files with 1554 additions and 684 deletions
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@ -0,0 +1,3 @@
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function init(npc)
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return false, false, 0, 0, 0, 0;
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end
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18
Data/scripts/base/chara/npc/object/OpeningStoperW0B1.lua
Normal file
18
Data/scripts/base/chara/npc/object/OpeningStoperW0B1.lua
Normal file
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@ -0,0 +1,18 @@
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require("global");
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, eventType, eventName)
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if (eventType == ETYPE_PUSH) then
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if (eventName == "caution") then
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (eventName == "exit") then
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GetWorldManager():DoPlayerMoveInZone(player, 5.36433, 196, 133.656, -2.84938);
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end
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end
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player:EndEvent();
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end
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@ -49,8 +49,9 @@ function init(npc)
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end
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function onEventStarted(player, npc, triggerName)
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local classId = npc:GetActorClassId();
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local curLevel = 20; -- TODO: pull from character
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local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[npc:GetActorClassId()]);
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local hasIssuance = player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(gcIssuances[classId]);
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local hasChocobo = player.hasChocobo;
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if (hasChocobo == false) then -- Let GMs auto have the issuance for debugging
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@ -58,50 +59,64 @@ function onEventStarted(player, npc, triggerName)
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end
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local hasFunds = (player:GetCurrentGil() >= rentalPrice);
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callClientFunction(player, "eventTalkWelcome", player);
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local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, hasChocobo, hasChocobo, 0);
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if (menuChoice == 1) then -- Issuance option
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callClientFunction(player, "eventTalkMyChocobo", player);
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local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
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if (nameResponse == "") then -- Cancel Chocobo naming
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callClientFunction(player, "eventCancelChocoboName", player);
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callClientFunction(player, "eventTalkStepBreak", player);
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player:EndEvent();
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return;
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else
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local appearance = startAppearances[npc:GetActorClassId()];
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player:IssueChocobo(appearance, nameResponse);
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callClientFunction(player, "eventAfterChocoboName", player);
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--Add Chocobo License and remove issuance
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
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player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
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end
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player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[npc:GetActorClassId()], 1);
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--Warp with the special chocobo warp mode.
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_GET, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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end
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elseif(menuChoice == 2) then -- Summon Bird
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_NO_ANIM, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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elseif(menuChoice == 3) then -- Change Barding
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callClientFunction(player, "eventTalkStepBreak", player);
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elseif(menuChoice == 5) then -- Rent Bird
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mountChocobo(player, true, 1);
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GetWorldManager():DoZoneChange(player, cityExits[npc:GetActorClassId()][1], nil, 0, SPAWN_CHOCOBO_RENTAL, cityExits[npc:GetActorClassId()][2], cityExits[npc:GetActorClassId()][3], cityExits[npc:GetActorClassId()][4], cityExits[npc:GetActorClassId()][5]);
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else
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callClientFunction(player, "eventTalkStepBreak", player);
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end
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if ((classId == 1000840) and (player:HasQuest(110009))) then -- Cross-script Man0u0 dialog
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local sequence = player:GetQuest(110009):getSequence();
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if (sequence == 0) then
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callClientFunction(player, "delegateEvent", player, GetStaticActor("Man0u0"), "processEvent000_13");
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elseif (sequence == 10) then
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callClientFunction(player, "delegateEvent", player, GetStaticActor("Man0u0"), "processEvent020_7");
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else
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player:EndEvent();
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end
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else
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callClientFunction(player, "eventTalkWelcome", player);
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local menuChoice = callClientFunction(player, "eventAskMainMenu", player, curLevel, hasFunds, hasIssuance, hasChocobo, hasChocobo, 0);
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if (menuChoice == 1) then -- Issuance option
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callClientFunction(player, "eventTalkMyChocobo", player);
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local nameResponse = callClientFunction(player, "eventSetChocoboName", true);
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if (nameResponse == "") then -- Cancel Chocobo naming
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callClientFunction(player, "eventCancelChocoboName", player);
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callClientFunction(player, "eventTalkStepBreak", player);
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player:EndEvent();
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return;
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else
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local appearance = startAppearances[classId];
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player:IssueChocobo(appearance, nameResponse);
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callClientFunction(player, "eventAfterChocoboName", player);
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--Add Chocobo License and remove issuance
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(2001007) == false) then
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player:GetItemPackage(INVENTORY_KEYITEMS):AddItem(2001007);
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end
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player:GetItemPackage(INVENTORY_KEYITEMS):RemoveItem(gcIssuances[classId], 1);
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--Warp with the special chocobo warp mode.
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[classId][1], nil, 0, SPAWN_CHOCOBO_GET, cityExits[classId][2], cityExits[classId][3], cityExits[classId][4], cityExits[classId][5]);
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end
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elseif(menuChoice == 2) then -- Summon Bird
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mountChocobo(player);
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GetWorldManager():DoZoneChange(player, cityExits[classId][1], nil, 0, SPAWN_NO_ANIM, cityExits[classId][2], cityExits[classId][3], cityExits[classId][4], cityExits[classId][5]);
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elseif(menuChoice == 3) then -- Change Barding
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callClientFunction(player, "eventTalkStepBreak", player);
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elseif(menuChoice == 5) then -- Rent Bird
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mountChocobo(player, true, 1);
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GetWorldManager():DoZoneChange(player, cityExits[classId][1], nil, 0, SPAWN_CHOCOBO_RENTAL, cityExits[classId][2], cityExits[classId][3], cityExits[classId][4], cityExits[classId][5]);
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else
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callClientFunction(player, "eventTalkStepBreak", player);
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end
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end
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player:EndEvent();
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end
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@ -115,6 +130,6 @@ function mountChocobo(player, isRental, rentalMinutes)
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player:SendMountAppearance();
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player:SetMountState(1);
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player:ChangeSpeed(0.0, 5.0, 10.0, 10.0);
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player:ChangeSpeed(0.0, 3.6, 9.0, 9.0);
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player:ChangeState(15);
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end
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@ -4,10 +4,10 @@ PopulaceCompanyWarp Script
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Functions:
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eventTalkWelcome(player) - Start Text
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eventTalkWelcome(player) - Start Text
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eventAskMainMenu(player, index) - Shows teleport menu, hides the teleport location at index value to prevent warping to the spot you're at
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eventAfterWarpOtherZone(player) - Fades out for warp
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eventTalkStepBreak() - Ends talk
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eventTalkStepBreak() - Holds the client up for whatever reason?
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--]]
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require ("global")
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@ -82,39 +82,50 @@ function onEventStarted(player, npc, triggerName)
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npcId = npc:GetActorClassId();
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city = warpNpc[npcId][2];
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if city == 1 then
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if (city == 1) then
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if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passLimsa) then
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passCheck = 1;
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else
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if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
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if (passCheck == 0) then callClientFunction(player, "eventTalkWelcome", player); end
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end;
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elseif city == 2 then
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if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passGrid) then
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elseif (city == 2) then
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-- if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passGrid) then
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passCheck = 1;
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-- else
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-- if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
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--end;
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elseif (city == 3) then
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if (player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passUldah)) then
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passCheck = 1;
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else
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if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
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end;
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elseif city == 3 then
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if player:GetItemPackage(INVENTORY_KEYITEMS):HasItem(passUldah) then
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passCheck = 1;
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else
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if passCheck == 0 then callClientFunction(player, "eventTalkWelcome", player); end
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if (passCheck == 0) then callClientFunction(player, "eventTalkWelcome", player); end
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end
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end
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if passCheck == 1 then
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if (passCheck == 1) then
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choice = callClientFunction(player, "eventAskMainMenu", player, warpNpc[npcId][1]);
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if choice == 0 then
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--callClientFunction(player, "playereventTalkStepBreak");
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player:EndEvent();
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else
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-- callClientFunction(player, "eventAfterWarpOtherZone", player); -- Commented out for now to prevent double fade-to-black for warp
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if (choice ~= 0) then
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callClientFunction(player, "eventAfterWarpOtherZone", player);
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wait(1);
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player:EndEvent();
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GetWorldManager():DoZoneChange(player, aethernet[city][choice].zone, nil, 0, 15, aethernet[city][choice].x, aethernet[city][choice].y, aethernet[city][choice].z, aethernet[city][choice].r);
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local player_zone = player:GetPos()[5];
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spawnType = 0x0A;
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if (player_zone == aethernet[city][choice].zone) then
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GetWorldManager():DoPlayerMoveInZone(player, aethernet[city][choice].x, aethernet[city][choice].y, aethernet[city][choice].z, aethernet[city][choice].r, spawnType);
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else
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GetWorldManager():DoZoneChange(player, aethernet[city][choice].zone, nil, 0, spawnType, aethernet[city][choice].x, aethernet[city][choice].y, aethernet[city][choice].z, aethernet[city][choice].r);
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end;
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else
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player:EndEvent();
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end
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end
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player:EndEvent();
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end
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