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Forgot to push GL scripts.
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10 changed files with 313 additions and 36 deletions
54
data/scripts/directors/Guildleve/GuildleveCommon.lua
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54
data/scripts/directors/Guildleve/GuildleveCommon.lua
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require ("global")
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require ("guildleve")
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--DirectorId, GuildleveId, Aetheryte Location (6 or ~6), exMarkerX, exMarkerY, exMarkerZ
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--22: Limsa Battle Leve
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--14: Gridania Battle Leve
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--26: Uldah Battle Leve
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--16: Coerthas Faction Leve
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--72: Harvest Leve
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function init(thisDirector)
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return "/Director/Guildleve/PrivateGLBattleSweepNormal", 0x4e25, thisDirector.guildleveId, 6, 0, 0, 0;
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end
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function main(thisDirector)
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guildleveData = GetGuildleveGamedata(thisDirector.guildleveId);
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members = thisDirector:GetPlayerMembers();
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if (members ~= nil and #members ~= 0) then
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player = members[0];
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player:SendGameMessage(GetWorldMaster(), 50036, 0x20, thisDirector.guildleveId, player, 0); --"You have started the leve..."
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player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, false));
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end
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wait(3);
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thisDirector:StartGuildleve();
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thisDirector:SyncAllInfo();
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thisDirector:UpdateMarkers(0, 59.0, 44.0, -163.0);
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if (members ~= nil and #members ~= 0) then
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player = members[0];
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player:ChangeMusic(22);
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attentionMessage(player, 50022, thisDirector.guildleveId, thisDirector.selectedDifficulty, 0);
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player:SendGameMessage(GetWorldMaster(), 50026, 0x20, guildleveData.timeLimit);
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end
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wait(5);
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thisDirector:UpdateAimNumNow(0, 1);
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wait(3);
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thisDirector:UpdateAimNumNow(0, 2);
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wait(3);
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thisDirector:UpdateAimNumNow(0, 3);
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end
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function attentionMessage(player, textId, ...)
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player:SendGameMessage(GetWorldMaster(), textId, 0x20, ...);
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player:SendDataPacket("attention", GetWorldMaster(), "", textId, ...);
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end
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