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fixed mobs not pathing
- fixed roaming (todo: should probably move to attackstate too or something)
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8 changed files with 31 additions and 15 deletions
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@ -41,7 +41,7 @@ namespace FFXIVClassic_Map_Server
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private Server mServer;
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private const int MILIS_LOOPTIME = 333;
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private const int MILIS_LOOPTIME = 250;
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private Timer mZoneTimer;
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//Content Groups
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@ -1156,10 +1156,10 @@ namespace FFXIVClassic_Map_Server
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abilityList = Database.LoadGlobalAbilityList();
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}
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public Ability GetAbility(ushort id)
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public Ability GetAbility(uint id)
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{
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Ability ability;
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return abilityList.TryGetValue(id, out ability) ? ability.Clone() : null;
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return abilityList.TryGetValue((ushort)id, out ability) ? ability.Clone() : null;
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}
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}
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