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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 21:44:35 +02:00
Added all aetherytes classes and some other fixes.
This commit is contained in:
parent
4a544a9ea3
commit
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2 changed files with 276 additions and 139 deletions
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@ -4,7 +4,7 @@ Source Host: localhost
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Source Database: ffxiv_server
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Target Host: localhost
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Target Database: ffxiv_server
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Date: 1/10/2017 4:44:59 PM
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Date: 1/10/2017 11:18:13 PM
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*/
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SET FOREIGN_KEY_CHECKS=0;
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@ -22,3 +22,143 @@ CREATE TABLE `gamedata_actor_pushcommand` (
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-- ----------------------------
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-- Records
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-- ----------------------------
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1090460', '10013', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1090461', '10013', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1090462', '10013', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1290007', '10006', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1290008', '10006', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1290009', '10006', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200052', '20001', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200055', '20006', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200053', '20005', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200057', '20007', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200054', '20002', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1200056', '20003', '0', '6');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280000', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280001', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280002', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280003', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280004', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280005', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280006', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280007', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280008', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280009', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280010', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280011', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280012', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280013', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280014', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280015', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280016', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280017', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280018', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280019', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280020', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280021', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280022', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280023', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280024', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280025', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280026', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280027', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280028', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280029', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280030', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280031', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280032', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280033', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280034', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280035', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280036', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280037', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280038', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280039', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280040', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280041', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280042', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280043', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280044', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280045', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280046', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280047', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280048', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280049', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280050', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280051', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280052', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280053', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280054', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280055', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280056', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280057', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280058', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280059', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280060', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280061', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280062', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280063', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280064', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280065', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280066', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280067', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280068', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280069', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280070', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280071', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280072', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280073', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280074', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280075', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280076', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280077', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280078', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280079', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280080', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280081', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280082', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280083', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280084', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280085', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280086', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280087', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280088', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280089', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280090', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280091', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280092', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280093', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280094', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280095', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280096', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280097', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280098', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280099', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280100', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280101', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280102', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280103', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280104', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280105', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280106', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280107', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280108', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280109', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280110', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280111', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280112', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280113', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280114', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280115', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280116', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280117', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280118', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280119', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280120', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280121', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280122', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280123', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280124', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280125', '10010', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280126', '10003', '0', '8');
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INSERT INTO `gamedata_actor_pushcommand` VALUES ('1280127', '10003', '0', '8');
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