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Added missing gl scripts.
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require ("global")
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--DirectorId, GuildleveId, Aetheryte Location (6 or ~6), exMarkerX, exMarkerY, exMarkerZ
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function init()
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return "/Director/Guildleve/PrivateGLBattleHuntNormal", 0x4e25, 10844, 6, 32.1, 45.1, -35.1;
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end
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function onEventStarted(player, actor, triggerName)
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end
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