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Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
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8 changed files with 131 additions and 7 deletions
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@ -455,6 +455,9 @@ namespace FFXIVClassic_Lobby_Server
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player.inventories[Inventory.NORMAL].initList(getInventory(player, 0, Inventory.NORMAL));
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player.inventories[Inventory.KEYITEMS].initList(getInventory(player, 0, Inventory.KEYITEMS));
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player.inventories[Inventory.CURRANCY].initList(getInventory(player, 0, Inventory.CURRANCY));
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player.inventories[Inventory.BAZAAR].initList(getInventory(player, 0, Inventory.BAZAAR));
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player.inventories[Inventory.MELDREQUEST].initList(getInventory(player, 0, Inventory.MELDREQUEST));
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player.inventories[Inventory.LOOT].initList(getInventory(player, 0, Inventory.LOOT));
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}
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catch (MySqlException e)
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