Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.

This commit is contained in:
Filip Maj 2016-02-16 22:53:53 -05:00
parent cb4171f1fd
commit c6ac8b2f14
8 changed files with 131 additions and 7 deletions

View file

@ -455,6 +455,9 @@ namespace FFXIVClassic_Lobby_Server
player.inventories[Inventory.NORMAL].initList(getInventory(player, 0, Inventory.NORMAL));
player.inventories[Inventory.KEYITEMS].initList(getInventory(player, 0, Inventory.KEYITEMS));
player.inventories[Inventory.CURRANCY].initList(getInventory(player, 0, Inventory.CURRANCY));
player.inventories[Inventory.BAZAAR].initList(getInventory(player, 0, Inventory.BAZAAR));
player.inventories[Inventory.MELDREQUEST].initList(getInventory(player, 0, Inventory.MELDREQUEST));
player.inventories[Inventory.LOOT].initList(getInventory(player, 0, Inventory.LOOT));
}
catch (MySqlException e)