Moved packet structures to common.

This commit is contained in:
Filip Maj 2016-08-22 10:43:04 -04:00
parent d5f0cbef8c
commit c67f74130f
169 changed files with 3939 additions and 919 deletions

View file

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Map Server", "FFXIVClassic Map Server\FFXIVClassic Map Server.csproj", "{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}"
ProjectSection(ProjectDependencies) = postProject
@ -15,6 +15,11 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Lobby Server",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Common Class Lib", "FFXIVClassic Common Class Lib\FFXIVClassic Common Class Lib.csproj", "{3A3D6626-C820-4C18-8C81-64811424F20E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic World Server", "FFXIVClassic Proxy Server\FFXIVClassic World Server.csproj", "{3067889D-8A50-40D6-9CD5-23AA8EA96F26}"
ProjectSection(ProjectDependencies) = postProject
{3A3D6626-C820-4C18-8C81-64811424F20E} = {3A3D6626-C820-4C18-8C81-64811424F20E}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -33,6 +38,10 @@ Global
{3A3D6626-C820-4C18-8C81-64811424F20E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3A3D6626-C820-4C18-8C81-64811424F20E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3A3D6626-C820-4C18-8C81-64811424F20E}.Release|Any CPU.Build.0 = Release|Any CPU
{3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE