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Forgot a nil in the "send game message" params, otherwise wrong overload is run.
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@ -14,7 +14,7 @@ to hit some ID, add "nils".
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local function handleAdventurersGuild(player)
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if (player:HasQuest(110006) == true) then
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local man0g1Quest = player:GetQuest("Man0g1");
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player:SendGameMessage(man0g1Quest, 330, 39, 1300018);
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player:SendGameMessage(man0g1Quest, 330, 39, 1300018, nil);
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end
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end
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