fixed auto attack messing up cast anim

- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
This commit is contained in:
Tahir Akhlaq 2017-08-31 05:56:43 +01:00
parent 4c7928da78
commit c5cc7c2f00
24 changed files with 550 additions and 330 deletions

View file

@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
playerActor.rotation = rot;
playerActor.moveState = moveState;
GetActor().GetZone().UpdateActorPosition(GetActor());
//GetActor().GetZone().UpdateActorPosition(GetActor());
playerActor.QueuePositionUpdate(new Vector3(x,y,z));
}