mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-23 02:56:02 +02:00
fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion) - added hotbar timer updates (<3 u azia) - fixed actor block bug - cleaned up substate retardation - fixed some targetfind issues - added despawn state - added messages for in progress commands - added fields for aoe target, range, battleAnimation to server_battle_commands table
This commit is contained in:
parent
4c7928da78
commit
c5cc7c2f00
24 changed files with 550 additions and 330 deletions
|
@ -101,7 +101,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
|
|||
var scaledCost = spell.CalculateCost((uint)caster.charaWork.parameterSave.state_mainSkillLevel);
|
||||
|
||||
// todo: calculate cost for mob/player
|
||||
if (caster.currentSubState == SetActorStatePacket.SUB_STATE_MONSTER)
|
||||
if (caster is BattleNpc)
|
||||
{
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue