fixed auto attack messing up cast anim

- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
This commit is contained in:
Tahir Akhlaq 2017-08-31 05:56:43 +01:00
parent 4c7928da78
commit c5cc7c2f00
24 changed files with 550 additions and 330 deletions

View file

@ -101,7 +101,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
var scaledCost = spell.CalculateCost((uint)caster.charaWork.parameterSave.state_mainSkillLevel);
// todo: calculate cost for mob/player
if (caster.currentSubState == SetActorStatePacket.SUB_STATE_MONSTER)
if (caster is BattleNpc)
{
}