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fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion) - added hotbar timer updates (<3 u azia) - fixed actor block bug - cleaned up substate retardation - fixed some targetfind issues - added despawn state - added messages for in progress commands - added fields for aoe target, range, battleAnimation to server_battle_commands table
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24 changed files with 550 additions and 330 deletions
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@ -154,6 +154,8 @@ namespace FFXIVClassic_Map_Server
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case 0x00CC:
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LockTargetPacket lockTarget = new LockTargetPacket(subpacket.data);
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session.GetActor().currentLockedTarget = lockTarget.actorID;
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session.GetActor().isAutoAttackEnabled = lockTarget.otherVal == 0x00000040;
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break;
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//Start Event
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case 0x012D:
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