Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier.

This commit is contained in:
Filip Maj 2016-12-04 11:59:54 -05:00
parent f286922974
commit c2a3641d08
13 changed files with 108 additions and 11 deletions

View file

@ -0,0 +1,24 @@
using FFXIVClassic_Map_Server.actors.group.work;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.group
{
class PartyGroup : Group
{
private PartyWork partyWork;
public PartyGroup(ulong id) : base(id, Group.PlayerPartyGroup, null)
{
partyWork = new PartyWork();
}
public void setPartyOwner(uint actorId)
{
partyWork._globalTemp.owner = (ulong)((0xB36F92 << 8) | actorId);
}
}
}