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Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier.
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13 changed files with 108 additions and 11 deletions
42
FFXIVClassic Map Server/actors/group/LinkshellGroup.cs
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42
FFXIVClassic Map Server/actors/group/LinkshellGroup.cs
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using FFXIVClassic_Map_Server.actors.group.work;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.actors.group
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{
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class LinkshellGroup : Group
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{
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private LinkshellWork linkshellWork;
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public LinkshellGroup(ulong id) : base(id, Group.CompanyGroup, null)
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{
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linkshellWork = new LinkshellWork();
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}
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public void setMaster(uint actorId)
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{
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linkshellWork._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
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}
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public void setCrest(ushort crestId)
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{
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linkshellWork._globalSave.crestIcon[0] = crestId;
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}
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public void setRank(byte rank = 1)
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{
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linkshellWork._globalSave.rank = rank;
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}
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public void setMemberRank(int index, byte rank)
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{
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if (members.Count >= index)
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return;
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linkshellWork._memberSave[index].rank = rank;
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}
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}
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}
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