PROJECT: added common library to make common files actually common

- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
This commit is contained in:
Tahir Akhlaq 2016-06-12 20:12:59 +01:00
parent 16d4779970
commit c23f9c7ca9
53 changed files with 547 additions and 1817 deletions

View file

@ -1,4 +1,4 @@
using FFXIVClassic_Map_Server.common;
using FFXIVClassic.Common;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
@ -68,7 +68,7 @@ namespace FFXIVClassic_Map_Server.Actors
{
if (bitIndex >= 32)
{
Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
Program.Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
return;
}
@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server.Actors
{
if (bitIndex >= 32)
{
Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
Program.Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
return false;
}
else