Changed scripts still referencing GetInventory to GetItemPackage.

This commit is contained in:
Filip Maj 2019-05-06 16:33:18 -04:00
parent f038b525c6
commit c1fdad2156
4 changed files with 44 additions and 44 deletions

View file

@ -370,7 +370,7 @@ function deliveryMenuOpen(player, npc, itemId, price, hqPrice, supplyType)
player:SendMessage(0x20, "", "Type7Param: " .. tostring(Type7Param.slot));
--]]
pickedItem = GetItemGamedata(player:GetInventory(INVENTORY_NORMAL):GetItemAtSlot(Type7Param.slot).itemId).name;
pickedItem = GetItemGamedata(player:GetItemPackage(INVENTORY_NORMAL):GetItemAtSlot(Type7Param.slot).itemId).name;
player:SendMessage(0x20, "", "Player tried to deliver " .. quantity .. " " .. pickedItem);
-- TODO: Add error handling for capped seals, no-long-available-to-deliver, etc