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-Fixed up the quest flag functions.
-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing. -Got onSpawn to work and implemented the quest graphics. -Added new QuestDirector class.
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8 changed files with 120 additions and 49 deletions
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@ -68,7 +68,7 @@ namespace FFXIVClassic_Map_Server.Actors
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return false;
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}
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else
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return (questFlags & (1 << bitIndex)) == 1;
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return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
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}
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public int GetPhase()
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